Here is the changelog: New: - contracts can be sorted with several options in a drop-down - before overwrite/delete old savegames where comes a safety question - manuals in German and English can now be found in the install directory too Fixed: - loading/saving didn't work on a handful PCs, should work now. - antialiasing in options couldn't be saved - the trash was moved away from the load/save-button in the load/save menu - engines can be planned without use a technology Balancing: - bugs number was different in the stats in the PC and on the top left info area - minimum royalty in contracts was set a bit higher - sales of publisher-contracts was changed a bit - engine prices was a bit more balanced - the minimum for save contracts was raised a bit Known problem: - on a few PCs the game starts on the right screen. In this case, the right one is the first one. Simple to change: Press ALT+RETURN, move the window to the left screen, press again ALT+RETURN and it will be there, even with the next starts. NOTE: Savegames from versions 1.0 can be used in this version. Simply rename the "endlessData.gt2s" in the game directory on Steam and into this format: "endlessData_Name_HH-MM-SS-DD-MM-YYYY.gt2s" - for example: "endlessData_Money_15-21-40-18-04-2016.gt2s" - this file was created on 18th of April 2016, at 15:21:40. Use the current time and you see it in the loading screen after start a game. Important: Only savegames from version 1.0 are compatible. All earlier savegames (from Early Access versions) can't be used. All later save-games will be shown automatically.