Version 1.1.0 Major update Changelog: New: - after released a game, in the magazine can be shown, how popular the used technologies are for the release-year. There is now a second page, you can view them (user suggestion) - in the overview of games, bugs now will be shown in the PC in x,x%, because until now, sometimes games could be patched, which have 0% (but they have 0,x%!), (user suggestion) - Spanish translation was included - when I develope a new concept, the latest engine is selected (user suggestion) - a trend arrow was added to the stock-chart - added new furnitures to the home area - with a new button now all employees can be added to a selected project (user suggestion) - filter to sort emplyees on the employee-board (user suggestion) - a game for more systems is now grouped in the storage (user suggestion) - pressing ALT will highlight all interactive objects in a scene (user suggestion) - when there will be new technologies or features in the research area, the category will be marked (user suggestion) - added small trend arrows behind the technologies and the systems (user suggestion) - finished contracts can be viewed (user suggestion) - all purchased licenses can be viewed (user suggestion) - in the storage there is now an info of the sales last month - more buttons to pay larger amounts on passbook Fixed: - in the market magazine, in the year 2017, only two systems was shown, but there are more for this year - if you didn't select a contract-sorting and go back, the dropdown is still there - some texts were cut off - mission 15 was passed, after attend 2 x 2 exhibitions, instead of 3 x 2 - after patching a game, the vertical scroll alignment was reseted. Now it's at the same position (user suggestion) - in the PC, when going back from the technology screen and then forward, sometimes some features was still selected - the stock trend icon was blurred - after loaded a saved game, click pause, load another game, the game has the same speed - some spelling mistakes - missing values in the financial statement at the end of the year (user suggestion) - costs for (content) patches was not added to the costs of a game (user suggestion) - not all values will be shown in the stats (user suggestion) - after loading a game, one object in the home area was wrong - after change the company into a stock-company, the value average of the share is not correct (user suggestion) Balancing: - the reputation drops a bit more per month (user suggestion) - the online sales are to less (user suggestion) - after making a marketing campaign, the reputation should raise lower (user suggestion) - the start reputation should be lower. So we change it to 75% (easy) and 50% (hard) (user suggestion) - the share for distribution and publishing contracts should be a bit higher (user suggestion) - of popular genres, there should be more contract offers (user suggestion)